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  • DARIAH EU
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  • European Commission
  • US
  • DARIAH EU

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  • image/svg+xml art designer at PLoS, modified by Wikipedia users Nina, Beao, JakobVoss, and AnonMoos Open Access logo, converted into svg, designed by PLoS. This version with transparent background. http://commons.wikimedia.org/wiki/File:Open_Access_logo_PLoS_white.svg art designer at PLoS, modified by Wikipedia users Nina, Beao, JakobVoss, and AnonMoos http://www.plos.org/
    Authors: Foppiano, Luca; Romary, Laurent;

    This paper presents an attempt to provide a generic named-entity recognition and disambiguation module (NERD) called entity-fishing as a stable online service that demonstrates the possible delivery of sustainable technical services within DARIAH, the European digital research infrastructure for the arts and humanities. Deployed as part of the national infrastructure Huma-Num in France, this service provides an efficient state-of-the-art implementation coupled with standardised interfaces allowing an easy deployment on a variety of potential digital humanities contexts. Initially developed in the context of the FP9 EU project CENDARI, the software was well received by the user community and continued to be further developed within the H2020 HIRMEOS project where several open access publishers have integrated the service to their collections of published monographs as a means to enhance retrieval and access. entity-fishing implements entity extraction as well as disambiguation against Wikipedia and Wikidata entries. The service is accessible through a REST API which allows easier and seamless integration, language independent and stable convention and a widely used service-oriented architecture (SOA) design. Input and output data are carried out over a query data model with a defined structure providing flexibility to support the processing of partially annotated text or the repartition of text over several queries. The interface implements a variety of functionalities, like language recognition, sentence segmentation and modules for accessing and looking up concepts in the knowledge base. The API itself integrates more advanced contextual parametrisation or ranked outputs, allowing for the resilient integration in various possible use cases. The entity-fishing API has been used as a concrete use case to draft the experimental stand-off proposal, which has been submitted for integration into the TEI guidelines. The representation is also compliant with the Web Annotation Data Model (WADM). In this paper we aim at describing the functionalities of the service as a reference contribution to the subject of web-based NERD services. In this paper, we detail the workflow from input to output and unpack each building box in the processing flow. Besides, with a more academic approach, we provide a transversal schema of the different components taking into account non-functional requirements in order to facilitate the discovery of bottlenecks, hotspots and weaknesses. We also describe the underlying knowledge base, which is set up on the basis of Wikipedia and Wikidata content. We conclude the paper by presenting our solution for the service deployment: how and which the resources where allocated. The service has been in production since Q3 of 2017, and extensively used by the H2020 HIRMEOS partners during the integration with the publishing platforms. International audience

    image/svg+xml art designer at PLoS, modified by Wikipedia users Nina, Beao, JakobVoss, and AnonMoos Open Access logo, converted into svg, designed by PLoS. This version with transparent background. http://commons.wikimedia.org/wiki/File:Open_Access_logo_PLoS_white.svg art designer at PLoS, modified by Wikipedia users Nina, Beao, JakobVoss, and AnonMoos http://www.plos.org/ Journal of the Japan...arrow_drop_down
    image/svg+xml art designer at PLoS, modified by Wikipedia users Nina, Beao, JakobVoss, and AnonMoos Open Access logo, converted into svg, designed by PLoS. This version with transparent background. http://commons.wikimedia.org/wiki/File:Open_Access_logo_PLoS_white.svg art designer at PLoS, modified by Wikipedia users Nina, Beao, JakobVoss, and AnonMoos http://www.plos.org/
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  • image/svg+xml art designer at PLoS, modified by Wikipedia users Nina, Beao, JakobVoss, and AnonMoos Open Access logo, converted into svg, designed by PLoS. This version with transparent background. http://commons.wikimedia.org/wiki/File:Open_Access_logo_PLoS_white.svg art designer at PLoS, modified by Wikipedia users Nina, Beao, JakobVoss, and AnonMoos http://www.plos.org/
    Authors: Marissia Deligiorgi; Maria Maslioukova; Melinos Averkiou; Andreas C. Andreou; +5 Authors

    Abstract Contemporary discourse points to the central role that heritage plays in the process of enabling groups of various cultural or ethnic background to strengthen their feeling of belonging and sharing in society. Safeguarding heritage is also valued highly in the priorities of the European Commission. As a result, there have been several long-term initiatives involving the digitisation, annotation and cataloguing of tangible cultural heritage in museums and collections. Specifically, for built heritage, a pressing challenge is that historical monuments such as buildings, temples, churches or city fortification infrastructures are hard to document due to their historic palimpsest; spatial transformations, actions of destruction, reuse of material, or continuous urban development that covers traces and changes the formal integrity and identity of a cultural heritage site. The ability to reason about a monument’s form is crucial for efficient documentation and cataloguing. This paper presents a 3D digitisation workflow through the involvement of reality capture technologies for the annotation and structure analysis of built heritage with the use of 3D Convolutional Neural Networks (3D CNNs) for classification purposes. The presented workflow contributes a new approach to the identification of a building’s architectural components (e.g., arch, dome) and to the study of the stylistic influences (e.g., Gothic, Byzantine) of building parts. In doing so this workflow can assist in tracking a building’s history, identifying its construction period and comparing it to other buildings of the same period. This process can contribute to educational and research activities, as well as facilitate the automated classification of datasets in digital repositories for scholarly research in digital humanities.

    image/svg+xml art designer at PLoS, modified by Wikipedia users Nina, Beao, JakobVoss, and AnonMoos Open Access logo, converted into svg, designed by PLoS. This version with transparent background. http://commons.wikimedia.org/wiki/File:Open_Access_logo_PLoS_white.svg art designer at PLoS, modified by Wikipedia users Nina, Beao, JakobVoss, and AnonMoos http://www.plos.org/ ZENODO; Journal of A...arrow_drop_down
    image/svg+xml art designer at PLoS, modified by Wikipedia users Nina, Beao, JakobVoss, and AnonMoos Open Access logo, converted into svg, designed by PLoS. This version with transparent background. http://commons.wikimedia.org/wiki/File:Open_Access_logo_PLoS_white.svg art designer at PLoS, modified by Wikipedia users Nina, Beao, JakobVoss, and AnonMoos http://www.plos.org/
    ZENODO; Journal of Archaeological Science Reports
    Article . 2021 . Peer-reviewed
    License: Elsevier TDM
    Data sources: ZENODO; Crossref
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      image/svg+xml art designer at PLoS, modified by Wikipedia users Nina, Beao, JakobVoss, and AnonMoos Open Access logo, converted into svg, designed by PLoS. This version with transparent background. http://commons.wikimedia.org/wiki/File:Open_Access_logo_PLoS_white.svg art designer at PLoS, modified by Wikipedia users Nina, Beao, JakobVoss, and AnonMoos http://www.plos.org/ ZENODO; Journal of A...arrow_drop_down
      image/svg+xml art designer at PLoS, modified by Wikipedia users Nina, Beao, JakobVoss, and AnonMoos Open Access logo, converted into svg, designed by PLoS. This version with transparent background. http://commons.wikimedia.org/wiki/File:Open_Access_logo_PLoS_white.svg art designer at PLoS, modified by Wikipedia users Nina, Beao, JakobVoss, and AnonMoos http://www.plos.org/
      ZENODO; Journal of Archaeological Science Reports
      Article . 2021 . Peer-reviewed
      License: Elsevier TDM
      Data sources: ZENODO; Crossref
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      This Research product is the result of merged Research products in OpenAIRE.

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The following results are related to DARIAH EU. Are you interested to view more results? Visit OpenAIRE - Explore.
  • image/svg+xml art designer at PLoS, modified by Wikipedia users Nina, Beao, JakobVoss, and AnonMoos Open Access logo, converted into svg, designed by PLoS. This version with transparent background. http://commons.wikimedia.org/wiki/File:Open_Access_logo_PLoS_white.svg art designer at PLoS, modified by Wikipedia users Nina, Beao, JakobVoss, and AnonMoos http://www.plos.org/
    Authors: Foppiano, Luca; Romary, Laurent;

    This paper presents an attempt to provide a generic named-entity recognition and disambiguation module (NERD) called entity-fishing as a stable online service that demonstrates the possible delivery of sustainable technical services within DARIAH, the European digital research infrastructure for the arts and humanities. Deployed as part of the national infrastructure Huma-Num in France, this service provides an efficient state-of-the-art implementation coupled with standardised interfaces allowing an easy deployment on a variety of potential digital humanities contexts. Initially developed in the context of the FP9 EU project CENDARI, the software was well received by the user community and continued to be further developed within the H2020 HIRMEOS project where several open access publishers have integrated the service to their collections of published monographs as a means to enhance retrieval and access. entity-fishing implements entity extraction as well as disambiguation against Wikipedia and Wikidata entries. The service is accessible through a REST API which allows easier and seamless integration, language independent and stable convention and a widely used service-oriented architecture (SOA) design. Input and output data are carried out over a query data model with a defined structure providing flexibility to support the processing of partially annotated text or the repartition of text over several queries. The interface implements a variety of functionalities, like language recognition, sentence segmentation and modules for accessing and looking up concepts in the knowledge base. The API itself integrates more advanced contextual parametrisation or ranked outputs, allowing for the resilient integration in various possible use cases. The entity-fishing API has been used as a concrete use case to draft the experimental stand-off proposal, which has been submitted for integration into the TEI guidelines. The representation is also compliant with the Web Annotation Data Model (WADM). In this paper we aim at describing the functionalities of the service as a reference contribution to the subject of web-based NERD services. In this paper, we detail the workflow from input to output and unpack each building box in the processing flow. Besides, with a more academic approach, we provide a transversal schema of the different components taking into account non-functional requirements in order to facilitate the discovery of bottlenecks, hotspots and weaknesses. We also describe the underlying knowledge base, which is set up on the basis of Wikipedia and Wikidata content. We conclude the paper by presenting our solution for the service deployment: how and which the resources where allocated. The service has been in production since Q3 of 2017, and extensively used by the H2020 HIRMEOS partners during the integration with the publishing platforms. International audience

    image/svg+xml art designer at PLoS, modified by Wikipedia users Nina, Beao, JakobVoss, and AnonMoos Open Access logo, converted into svg, designed by PLoS. This version with transparent background. http://commons.wikimedia.org/wiki/File:Open_Access_logo_PLoS_white.svg art designer at PLoS, modified by Wikipedia users Nina, Beao, JakobVoss, and AnonMoos http://www.plos.org/ Journal of the Japan...arrow_drop_down
    image/svg+xml art designer at PLoS, modified by Wikipedia users Nina, Beao, JakobVoss, and AnonMoos Open Access logo, converted into svg, designed by PLoS. This version with transparent background. http://commons.wikimedia.org/wiki/File:Open_Access_logo_PLoS_white.svg art designer at PLoS, modified by Wikipedia users Nina, Beao, JakobVoss, and AnonMoos http://www.plos.org/
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  • image/svg+xml art designer at PLoS, modified by Wikipedia users Nina, Beao, JakobVoss, and AnonMoos Open Access logo, converted into svg, designed by PLoS. This version with transparent background. http://commons.wikimedia.org/wiki/File:Open_Access_logo_PLoS_white.svg art designer at PLoS, modified by Wikipedia users Nina, Beao, JakobVoss, and AnonMoos http://www.plos.org/
    Authors: Marissia Deligiorgi; Maria Maslioukova; Melinos Averkiou; Andreas C. Andreou; +5 Authors

    Abstract Contemporary discourse points to the central role that heritage plays in the process of enabling groups of various cultural or ethnic background to strengthen their feeling of belonging and sharing in society. Safeguarding heritage is also valued highly in the priorities of the European Commission. As a result, there have been several long-term initiatives involving the digitisation, annotation and cataloguing of tangible cultural heritage in museums and collections. Specifically, for built heritage, a pressing challenge is that historical monuments such as buildings, temples, churches or city fortification infrastructures are hard to document due to their historic palimpsest; spatial transformations, actions of destruction, reuse of material, or continuous urban development that covers traces and changes the formal integrity and identity of a cultural heritage site. The ability to reason about a monument’s form is crucial for efficient documentation and cataloguing. This paper presents a 3D digitisation workflow through the involvement of reality capture technologies for the annotation and structure analysis of built heritage with the use of 3D Convolutional Neural Networks (3D CNNs) for classification purposes. The presented workflow contributes a new approach to the identification of a building’s architectural components (e.g., arch, dome) and to the study of the stylistic influences (e.g., Gothic, Byzantine) of building parts. In doing so this workflow can assist in tracking a building’s history, identifying its construction period and comparing it to other buildings of the same period. This process can contribute to educational and research activities, as well as facilitate the automated classification of datasets in digital repositories for scholarly research in digital humanities.

    image/svg+xml art designer at PLoS, modified by Wikipedia users Nina, Beao, JakobVoss, and AnonMoos Open Access logo, converted into svg, designed by PLoS. This version with transparent background. http://commons.wikimedia.org/wiki/File:Open_Access_logo_PLoS_white.svg art designer at PLoS, modified by Wikipedia users Nina, Beao, JakobVoss, and AnonMoos http://www.plos.org/ ZENODO; Journal of A...arrow_drop_down
    image/svg+xml art designer at PLoS, modified by Wikipedia users Nina, Beao, JakobVoss, and AnonMoos Open Access logo, converted into svg, designed by PLoS. This version with transparent background. http://commons.wikimedia.org/wiki/File:Open_Access_logo_PLoS_white.svg art designer at PLoS, modified by Wikipedia users Nina, Beao, JakobVoss, and AnonMoos http://www.plos.org/
    ZENODO; Journal of Archaeological Science Reports
    Article . 2021 . Peer-reviewed
    License: Elsevier TDM
    Data sources: ZENODO; Crossref
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    This Research product is the result of merged Research products in OpenAIRE.

    You have already added works in your ORCID record related to the merged Research product.
    7
    citations7
    popularityTop 10%
    influenceAverage
    impulseTop 10%
    BIP!Powered by BIP!
    visibility54
    visibilityviews54
    downloaddownloads43
    Powered by Usage counts
    more_vert
      image/svg+xml art designer at PLoS, modified by Wikipedia users Nina, Beao, JakobVoss, and AnonMoos Open Access logo, converted into svg, designed by PLoS. This version with transparent background. http://commons.wikimedia.org/wiki/File:Open_Access_logo_PLoS_white.svg art designer at PLoS, modified by Wikipedia users Nina, Beao, JakobVoss, and AnonMoos http://www.plos.org/ ZENODO; Journal of A...arrow_drop_down
      image/svg+xml art designer at PLoS, modified by Wikipedia users Nina, Beao, JakobVoss, and AnonMoos Open Access logo, converted into svg, designed by PLoS. This version with transparent background. http://commons.wikimedia.org/wiki/File:Open_Access_logo_PLoS_white.svg art designer at PLoS, modified by Wikipedia users Nina, Beao, JakobVoss, and AnonMoos http://www.plos.org/
      ZENODO; Journal of Archaeological Science Reports
      Article . 2021 . Peer-reviewed
      License: Elsevier TDM
      Data sources: ZENODO; Crossref
      addClaim

      This Research product is the result of merged Research products in OpenAIRE.

      You have already added works in your ORCID record related to the merged Research product.
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