- home
- Search
12 Research products, page 1 of 2
Loading
- Publication . Other literature type . Article . 2018Open Access EnglishAuthors:Atherton, Christopher John; Barton, Thomas; Basney, Jim; Broeder, Daan; Costa, Alessandro; Daalen, Mirjam Van; Dyke, Stephanie; Elbers, Willem; Enell, Carl-Fredrik; Fasanelli, Enrico Maria Vincenzo; +30 moreAtherton, Christopher John; Barton, Thomas; Basney, Jim; Broeder, Daan; Costa, Alessandro; Daalen, Mirjam Van; Dyke, Stephanie; Elbers, Willem; Enell, Carl-Fredrik; Fasanelli, Enrico Maria Vincenzo; Fernandes, João; Florio, Licia; Gietz, Peter; Groep, David L.; Junker, Matthias Bernhard; Kanellopoulos, Christos; Kelsey, David; Kershaw, Philip; Knapic, Cristina; Kollegger, Thorsten; Koranda, Scott; Linden, Mikael; Marinic, Filip; Matyska, Ludek; Nyrönen, Tommi Henrik; Paetow, Stefan; Paglione, Laura A D; Parlati, Sandra; Phillips, Christopher; Prochazka, Michal; Rees, Nicholas; Short, Hannah; Stevanovic, Uros; Tartakovsky, Michael; Venekamp, Gerben; Vitez, Tom; Wartel, Romain; Whalen, Christopher; White, John; Zwölf, Carlo Maria;Country: GermanyProject: EC | GN4-2 (731122), EC | IS-ENES2 (312979), EC | IS-ENES (228203), EC | CALIPSOplus (730872), EC | CORBEL (654248), EC | AARC2 (730941), EC | EOSC-hub (777536), EC | ELIXIR-EXCELERATE (676559), NSF | Data Handling and Analysi... (1700765)
The authors also acknowledge the support and collaboration of many other colleagues in their respective institutes, research communities and IT Infrastructures, together with the funding received by these from many different sources. These include but are not limited to the following: (i) The Worldwide LHC Computing Grid (WLCG) project is a global collaboration of more than 170 computing centres in 43 countries, linking up national and international grid infrastructures. Funding is acknowledged from many national funding bodies and we acknowledge the support of several operational infrastructures including EGI, OSG and NDGF/NeIC. (ii) EGI acknowledges the funding and support received from the European Commission and the many National Grid Initiatives and other members. EOSC-hub receives funding from the European Union's Horizon 2020 research and innovation programme under grant agreement No 777536. (iii) The work leading to these results has received funding from the European Union's Horizon 2020 research and innovation programme under Grant Agreement No. 730941 (AARC2). (iv) Work on the development of ESGF's identity management system has been supported by The UK Natural Environment Research Council and funding from the European Union's Seventh Framework Programme for research, technological development and demonstration through projects IS-ENES (grant agreement no 228203) and IS-ENES2 (grant agreement no 312979). (v) Ludek Matyska and Michal Prochazka acknowledge funding from the RI ELIXIR CZ project funded by MEYS Czech Republic No. LM2015047. (vi) Scott Koranda acknowledges support provided by the United States National Science Foundation under Grant No. PHY-1700765. (vii) GÉANT Association on behalf of the GN4 Phase 2 project (GN4-2).The research leading to these results has received funding from the European Union's Horizon 2020 research and innovation programme under Grant Agreement No. 731122(GN4-2). (viii) ELIXIR acknowledges support from Research Infrastructure programme of Horizon 2020 grant No 676559 EXCELERATE. (ix) CORBEL life science cluster acknowledges support from Horizon 2020 research and innovation programme under grant agreement No 654248. (x) Mirjam van Daalen acknowledges that the research leading to this result has been supported by the project CALIPSOplus under the Grant Agreement 730872 from the EU Framework Programme for Research and Innovation HORIZON 2020. (xi) EISCAT is an international association supported by research organisations in China (CRIRP), Finland (SA), Japan (NIPR), Norway (NFR), Sweden (VR), and the United Kingdom (NERC). This white-paper expresses common requirements of Research Communities seeking to leverage Identity Federation for Authentication and Authorisation. Recommendations are made to Stakeholders to guide the future evolution of Federated Identity Management in a direction that better satisfies research use cases. The authors represent research communities, Research Services, Infrastructures, Identity Federations and Interfederations, with a joint motivation to ease collaboration for distributed researchers. The content has been edited collaboratively by the Federated Identity Management for Research (FIM4R) Community, with input sought at conferences and meetings in Europe, Asia and North America.
Average popularityAverage popularity In bottom 99%Average influencePopularity: Citation-based measure reflecting the current impact.Average influence In bottom 99%Influence: Citation-based measure reflecting the total impact.add Add to ORCIDPlease grant OpenAIRE to access and update your ORCID works.This Research product is the result of merged Research products in OpenAIRE.
You have already added works in your ORCID record related to the merged Research product. - Publication . 2018FrenchAuthors:Ginouvès, Véronique; Gras, Isabelle;Ginouvès, Véronique; Gras, Isabelle;Publisher: HAL CCSDCountry: France
International audience; En guise de postface, il nous a semblé nécessaire de revenir sur le processus collaboratif de la fabrication de cet ouvrage et de vous confier la genèse de ce projet. Tout est parti d'un constat pragmatique, de nos situations quotidiennes de travail : le/la chercheur·e qui produit ou utilise des données a besoin de réponses concrètes aux questions auxquelles il/elle est confronté·e sur son terrain comme lors de tous ses travaux de recherche. Produire, exploiter, diffuser, partager ou éditer des sources numériques fait aujourd'hui partie de notre travail ordinaire. La rupture apportée par le développement du web et l'arrivée du format numérique ont largement facilité la diffusion et le partage des ressources (documentaires, textuelles, photographiques, sonores ou audiovisuelles...) dans le monde de la recherche et, au-delà, auprès des citoyens de plus en plus curieux et intéressés par les documents produits par les scientifiques.
- Publication . Article . Preprint . Conference object . 2019Open AccessAuthors:Lilia Simeonova; Kiril Simov; Petya Osenova; Preslav Nakov;Lilia Simeonova; Kiril Simov; Petya Osenova; Preslav Nakov;Publisher: Incoma Ltd., Shoumen, Bulgaria
We propose a morphologically informed model for named entity recognition, which is based on LSTM-CRF architecture and combines word embeddings, Bi-LSTM character embeddings, part-of-speech (POS) tags, and morphological information. While previous work has focused on learning from raw word input, using word and character embeddings only, we show that for morphologically rich languages, such as Bulgarian, access to POS information contributes more to the performance gains than the detailed morphological information. Thus, we show that named entity recognition needs only coarse-grained POS tags, but at the same time it can benefit from simultaneously using some POS information of different granularity. Our evaluation results over a standard dataset show sizable improvements over the state-of-the-art for Bulgarian NER. Comment: named entity recognition; Bulgarian NER; morphology; morpho-syntax
Average popularityAverage popularity In bottom 99%Average influencePopularity: Citation-based measure reflecting the current impact.Average influence In bottom 99%Influence: Citation-based measure reflecting the total impact.add Add to ORCIDPlease grant OpenAIRE to access and update your ORCID works.This Research product is the result of merged Research products in OpenAIRE.
You have already added works in your ORCID record related to the merged Research product. - Publication . Article . 2020Open AccessAuthors:Riccardo Pozzo; Andrea Filippetti; Mario Paolucci; Vania Virgili;Riccardo Pozzo; Andrea Filippetti; Mario Paolucci; Vania Virgili;Publisher: Oxford University Press (OUP)Country: Italy
AbstractThis article introduces the notion of cultural innovation, which requires adapting our approach to co-creation. The argument opens with a first conceptualization of cultural innovation as an additional and autonomous category of the complex processes of co-creation. The dimensions of cultural innovation are contrasted against other forms of innovation. In a second step, the article makes an unprecedented attempt in describing processes and outcomes of cultural innovation, while showing their operationalization in some empirical case studies. In the conclusion, the article considers policy implications resulting from the novel definition of cultural innovation as the outcome of complex processes that involve the reflection of knowledge flows across the social environment within communities of practices while fostering the inclusion of diversity in society. First and foremost, cultural innovation takes a critical stance against inequalities in the distribution of knowledge and builds innovation for improving the welfare of individuals and communities.
Average popularityAverage popularity In bottom 99%Average influencePopularity: Citation-based measure reflecting the current impact.Average influence In bottom 99%Influence: Citation-based measure reflecting the total impact.add Add to ORCIDPlease grant OpenAIRE to access and update your ORCID works.This Research product is the result of merged Research products in OpenAIRE.
You have already added works in your ORCID record related to the merged Research product. - Publication . 2020EnglishAuthors:Kristanti, Tanti; Romary, Laurent;Kristanti, Tanti; Romary, Laurent;Publisher: HAL CCSDCountry: France
International audience; This article presents an overview of approaches and results during our participation in the CLEF HIPE 2020 NERC-COARSE-LIT and EL-ONLY tasks for English and French. For these two tasks, we use two systems: 1) DeLFT, a Deep Learning framework for text processing; 2) entity-fishing, generic named entity recognition and disambiguation service deployed in the technical framework of INRIA.
- Publication . Article . 2020Open Access EnglishAuthors:Luca Foppiano; Laurent Romary;Luca Foppiano; Laurent Romary;Publisher: HAL CCSDCountry: FranceProject: EC | HIRMEOS (731102)
International audience; This paper presents an attempt to provide a generic named-entity recognition and disambiguation module (NERD) called entity-fishing as a stable online service that demonstrates the possible delivery of sustainable technical services within DARIAH, the European digital research infrastructure for the arts and humanities. Deployed as part of the national infrastructure Huma-Num in France, this service provides an efficient state-of-the-art implementation coupled with standardised interfaces allowing an easy deployment on a variety of potential digital humanities contexts. The topics of accessibility and sustainability have been long discussed in the attempt of providing some best practices in the widely fragmented ecosystem of the DARIAH research infrastructure. The history of entity-fishing has been mentioned as an example of good practice: initially developed in the context of the FP9 CENDARI, the project was well received by the user community and continued to be further developed within the H2020 HIRMEOS project where several open access publishers have integrated the service to their collections of published monographs as a means to enhance retrieval and access.entity-fishing implements entity extraction as well as disambiguation against Wikipedia and Wikidata entries. The service is accessible through a REST API which allows easier and seamless integration, language independent and stable convention and a widely used service oriented architecture (SOA) design. Input and output data are carried out over a query data model with a defined structure providing flexibility to support the processing of partially annotated text or the repartition of text over several queries. The interface implements a variety of functionalities, like language recognition, sentence segmentation and modules for accessing and looking up concepts in the knowledge base. The API itself integrates more advanced contextual parametrisation or ranked outputs, allowing for the resilient integration in various possible use cases. The entity-fishing API has been used as a concrete use case3 to draft the experimental stand-off proposal, which has been submitted for integration into the TEI guidelines. The representation is also compliant with the Web Annotation Data Model (WADM).In this paper we aim at describing the functionalities of the service as a reference contribution to the subject of web-based NERD services. In order to cover all aspects, the architecture is structured to provide two complementary viewpoints. First, we discuss the system from the data angle, detailing the workflow from input to output and unpacking each building box in the processing flow. Secondly, with a more academic approach, we provide a transversal schema of the different components taking into account non-functional requirements in order to facilitate the discovery of bottlenecks, hotspots and weaknesses. The attempt here is to give a description of the tool and, at the same time, a technical software engineering analysis which will help the reader to understand our choice for the resources allocated in the infrastructure.Thanks to the work of million of volunteers, Wikipedia has reached today stability and completeness that leave no usable alternatives on the market (considering also the licence aspect). The launch of Wikidata in 2010 have completed the picture with a complementary language independent meta-model which is becoming the scientific reference for many disciplines. After providing an introduction to Wikipedia and Wikidata, we describe the knowledge base: the data organisation, the entity-fishing process to exploit it and the way it is built from nightly dumps using an offline process.We conclude the paper by presenting our solution for the service deployment: how and which the resources where allocated. The service has been in production since Q3 of 2017, and extensively used by the H2020 HIRMEOS partners during the integration with the publishing platforms. We believe we have strived to provide the best performances with the minimum amount of resources. Thanks to the Huma-num infrastructure we still have the possibility to scale up the infrastructure as needed, for example to support an increase of demand or temporary needs to process huge backlog of documents. On the long term, thanks to this sustainable environment, we are planning to keep delivering the service far beyond the end of the H2020 HIRMEOS project.
Average popularityAverage popularity In bottom 99%Average influencePopularity: Citation-based measure reflecting the current impact.Average influence In bottom 99%Influence: Citation-based measure reflecting the total impact.add Add to ORCIDPlease grant OpenAIRE to access and update your ORCID works.This Research product is the result of merged Research products in OpenAIRE.
You have already added works in your ORCID record related to the merged Research product. - Publication . Article . 2021Embargo EnglishAuthors:Marissia Deligiorgi; Maria Maslioukova; Melinos Averkiou; Andreas C. Andreou; Pratheba Selvaraju; Evangelos Kalogerakis; Gustavo Patow; Yiorgos Chrysanthou; George Artopoulos;Marissia Deligiorgi; Maria Maslioukova; Melinos Averkiou; Andreas C. Andreou; Pratheba Selvaraju; Evangelos Kalogerakis; Gustavo Patow; Yiorgos Chrysanthou; George Artopoulos;Publisher: Zenodo
Abstract Contemporary discourse points to the central role that heritage plays in the process of enabling groups of various cultural or ethnic background to strengthen their feeling of belonging and sharing in society. Safeguarding heritage is also valued highly in the priorities of the European Commission. As a result, there have been several long-term initiatives involving the digitisation, annotation and cataloguing of tangible cultural heritage in museums and collections. Specifically, for built heritage, a pressing challenge is that historical monuments such as buildings, temples, churches or city fortification infrastructures are hard to document due to their historic palimpsest; spatial transformations, actions of destruction, reuse of material, or continuous urban development that covers traces and changes the formal integrity and identity of a cultural heritage site. The ability to reason about a monument’s form is crucial for efficient documentation and cataloguing. This paper presents a 3D digitisation workflow through the involvement of reality capture technologies for the annotation and structure analysis of built heritage with the use of 3D Convolutional Neural Networks (3D CNNs) for classification purposes. The presented workflow contributes a new approach to the identification of a building’s architectural components (e.g., arch, dome) and to the study of the stylistic influences (e.g., Gothic, Byzantine) of building parts. In doing so this workflow can assist in tracking a building’s history, identifying its construction period and comparing it to other buildings of the same period. This process can contribute to educational and research activities, as well as facilitate the automated classification of datasets in digital repositories for scholarly research in digital humanities.
Average popularityAverage popularity In bottom 99%Average influencePopularity: Citation-based measure reflecting the current impact.Average influence In bottom 99%Influence: Citation-based measure reflecting the total impact.add Add to ORCIDPlease grant OpenAIRE to access and update your ORCID works.This Research product is the result of merged Research products in OpenAIRE.
You have already added works in your ORCID record related to the merged Research product. - Publication . Article . Other literature type . 2021Open Access EnglishAuthors:S. Münster; K. Fritsche; H. Richards-Rissetto; Fabrizio Ivan Apollonio; B. Aehnlich; V. Schwartze; R. Smolarski;S. Münster; K. Fritsche; H. Richards-Rissetto; Fabrizio Ivan Apollonio; B. Aehnlich; V. Schwartze; R. Smolarski;Country: Italy
Abstract. Digital literacy and technology education has gained much relevance in humanities and heritage related disciplines during the recent decades. Against this background, the purpose of this article is to examine the current state of educational programs in digital cultural heritage and related disciplines primarily in Europe with supplemental information from the US. A further aim is to highlight core topics, challenges, and demands, and to show innovative formats and prospects.
Average popularityAverage popularity In bottom 99%Average influencePopularity: Citation-based measure reflecting the current impact.Average influence In bottom 99%Influence: Citation-based measure reflecting the total impact.add Add to ORCIDPlease grant OpenAIRE to access and update your ORCID works.This Research product is the result of merged Research products in OpenAIRE.
You have already added works in your ORCID record related to the merged Research product. - Publication . Article . 2018Authors:Georgios Artopoulos; Panayiotis Charalambous; Colter Eugene Wehmeier;Georgios Artopoulos; Panayiotis Charalambous; Colter Eugene Wehmeier;Publisher: IGI Global
This article reports on the technical development and testing of the basic components of a virtual environment platform that could be used for the cross-disciplinary study of complex urban realities, such as the historic city of Nicosia, Cyprus - the last divided capital of Europe. This platform captures data of virtual visitors' movements in space, and the article suggests that these data could help better understand the impact of planning scenarios and design interventions in open public spaces that used to be popular among the citizens of the historic city. The article presents how this platform uses interaction and immersion opportunities to engage citizens and stakeholders in the management of public open spaces that are associated with built heritage. Crowd simulation is discussed as a computational technique that when is combined with the presented virtual environment platform, and under the right conditions, would contribute to a digital practice for small-scale urban modelling. However, it is beyond the scope of this technical note to provide a full empirical testing and validation of the presented immersive virtual environment.
Average popularityAverage popularity In bottom 99%Average influencePopularity: Citation-based measure reflecting the current impact.Average influence In bottom 99%Influence: Citation-based measure reflecting the total impact.add Add to ORCIDPlease grant OpenAIRE to access and update your ORCID works.This Research product is the result of merged Research products in OpenAIRE.
You have already added works in your ORCID record related to the merged Research product. - Publication . Article . 2021Open AccessAuthors:John A. Walsh; Peter J. Cobb; Wayne de Fremery; Koraljka Golub; Humphrey Keah; Jeonghyun Kim; Joseph Kiplang'at; Ying-Hsang Liu; Simon Mahony; Sam Gyun Oh; +3 moreJohn A. Walsh; Peter J. Cobb; Wayne de Fremery; Koraljka Golub; Humphrey Keah; Jeonghyun Kim; Joseph Kiplang'at; Ying-Hsang Liu; Simon Mahony; Sam Gyun Oh; Chris Alen Sula; Ted Underwood; Xiaoguang Wang;
doi: 10.1002/asi.24535
Publisher: WileyThe interdisciplinary field known as digital humanities (DH) is represented in various forms in the teaching and research practiced in iSchools. Building on the work of an iSchools organization committee charged with exploring digital humanities curricula, we present findings from a series of related studies exploring aspects of DH teaching, education, and research in iSchools, often in collaboration with other units and disciplines. Through a survey of iSchool programs and an online DH course registry, we investigate the various education models for DH training found in iSchools, followed by a detailed look at DH courses and curricula, explored through analysis of course syllabi and course descriptions. We take a brief look at collaborative disciplines with which iSchools cooperate on DH research projects or in offering DH education. Next, we explore DH careers through an analysis of relevant job advertisements. Finally, we offer some observations about the management and administrative challenges and opportunities related to offering a new iSchool DH program. Our results provide a snapshot of the current state of digital humanities in iSchools which may usefully inform the design and evolution of new DH programs, degrees, and related initiatives.
Average popularityAverage popularity In bottom 99%Average influencePopularity: Citation-based measure reflecting the current impact.Average influence In bottom 99%Influence: Citation-based measure reflecting the total impact.add Add to ORCIDPlease grant OpenAIRE to access and update your ORCID works.This Research product is the result of merged Research products in OpenAIRE.
You have already added works in your ORCID record related to the merged Research product.
12 Research products, page 1 of 2
Loading
- Publication . Other literature type . Article . 2018Open Access EnglishAuthors:Atherton, Christopher John; Barton, Thomas; Basney, Jim; Broeder, Daan; Costa, Alessandro; Daalen, Mirjam Van; Dyke, Stephanie; Elbers, Willem; Enell, Carl-Fredrik; Fasanelli, Enrico Maria Vincenzo; +30 moreAtherton, Christopher John; Barton, Thomas; Basney, Jim; Broeder, Daan; Costa, Alessandro; Daalen, Mirjam Van; Dyke, Stephanie; Elbers, Willem; Enell, Carl-Fredrik; Fasanelli, Enrico Maria Vincenzo; Fernandes, João; Florio, Licia; Gietz, Peter; Groep, David L.; Junker, Matthias Bernhard; Kanellopoulos, Christos; Kelsey, David; Kershaw, Philip; Knapic, Cristina; Kollegger, Thorsten; Koranda, Scott; Linden, Mikael; Marinic, Filip; Matyska, Ludek; Nyrönen, Tommi Henrik; Paetow, Stefan; Paglione, Laura A D; Parlati, Sandra; Phillips, Christopher; Prochazka, Michal; Rees, Nicholas; Short, Hannah; Stevanovic, Uros; Tartakovsky, Michael; Venekamp, Gerben; Vitez, Tom; Wartel, Romain; Whalen, Christopher; White, John; Zwölf, Carlo Maria;Country: GermanyProject: EC | GN4-2 (731122), EC | IS-ENES2 (312979), EC | IS-ENES (228203), EC | CALIPSOplus (730872), EC | CORBEL (654248), EC | AARC2 (730941), EC | EOSC-hub (777536), EC | ELIXIR-EXCELERATE (676559), NSF | Data Handling and Analysi... (1700765)
The authors also acknowledge the support and collaboration of many other colleagues in their respective institutes, research communities and IT Infrastructures, together with the funding received by these from many different sources. These include but are not limited to the following: (i) The Worldwide LHC Computing Grid (WLCG) project is a global collaboration of more than 170 computing centres in 43 countries, linking up national and international grid infrastructures. Funding is acknowledged from many national funding bodies and we acknowledge the support of several operational infrastructures including EGI, OSG and NDGF/NeIC. (ii) EGI acknowledges the funding and support received from the European Commission and the many National Grid Initiatives and other members. EOSC-hub receives funding from the European Union's Horizon 2020 research and innovation programme under grant agreement No 777536. (iii) The work leading to these results has received funding from the European Union's Horizon 2020 research and innovation programme under Grant Agreement No. 730941 (AARC2). (iv) Work on the development of ESGF's identity management system has been supported by The UK Natural Environment Research Council and funding from the European Union's Seventh Framework Programme for research, technological development and demonstration through projects IS-ENES (grant agreement no 228203) and IS-ENES2 (grant agreement no 312979). (v) Ludek Matyska and Michal Prochazka acknowledge funding from the RI ELIXIR CZ project funded by MEYS Czech Republic No. LM2015047. (vi) Scott Koranda acknowledges support provided by the United States National Science Foundation under Grant No. PHY-1700765. (vii) GÉANT Association on behalf of the GN4 Phase 2 project (GN4-2).The research leading to these results has received funding from the European Union's Horizon 2020 research and innovation programme under Grant Agreement No. 731122(GN4-2). (viii) ELIXIR acknowledges support from Research Infrastructure programme of Horizon 2020 grant No 676559 EXCELERATE. (ix) CORBEL life science cluster acknowledges support from Horizon 2020 research and innovation programme under grant agreement No 654248. (x) Mirjam van Daalen acknowledges that the research leading to this result has been supported by the project CALIPSOplus under the Grant Agreement 730872 from the EU Framework Programme for Research and Innovation HORIZON 2020. (xi) EISCAT is an international association supported by research organisations in China (CRIRP), Finland (SA), Japan (NIPR), Norway (NFR), Sweden (VR), and the United Kingdom (NERC). This white-paper expresses common requirements of Research Communities seeking to leverage Identity Federation for Authentication and Authorisation. Recommendations are made to Stakeholders to guide the future evolution of Federated Identity Management in a direction that better satisfies research use cases. The authors represent research communities, Research Services, Infrastructures, Identity Federations and Interfederations, with a joint motivation to ease collaboration for distributed researchers. The content has been edited collaboratively by the Federated Identity Management for Research (FIM4R) Community, with input sought at conferences and meetings in Europe, Asia and North America.
Average popularityAverage popularity In bottom 99%Average influencePopularity: Citation-based measure reflecting the current impact.Average influence In bottom 99%Influence: Citation-based measure reflecting the total impact.add Add to ORCIDPlease grant OpenAIRE to access and update your ORCID works.This Research product is the result of merged Research products in OpenAIRE.
You have already added works in your ORCID record related to the merged Research product. - Publication . 2018FrenchAuthors:Ginouvès, Véronique; Gras, Isabelle;Ginouvès, Véronique; Gras, Isabelle;Publisher: HAL CCSDCountry: France
International audience; En guise de postface, il nous a semblé nécessaire de revenir sur le processus collaboratif de la fabrication de cet ouvrage et de vous confier la genèse de ce projet. Tout est parti d'un constat pragmatique, de nos situations quotidiennes de travail : le/la chercheur·e qui produit ou utilise des données a besoin de réponses concrètes aux questions auxquelles il/elle est confronté·e sur son terrain comme lors de tous ses travaux de recherche. Produire, exploiter, diffuser, partager ou éditer des sources numériques fait aujourd'hui partie de notre travail ordinaire. La rupture apportée par le développement du web et l'arrivée du format numérique ont largement facilité la diffusion et le partage des ressources (documentaires, textuelles, photographiques, sonores ou audiovisuelles...) dans le monde de la recherche et, au-delà, auprès des citoyens de plus en plus curieux et intéressés par les documents produits par les scientifiques.
- Publication . Article . Preprint . Conference object . 2019Open AccessAuthors:Lilia Simeonova; Kiril Simov; Petya Osenova; Preslav Nakov;Lilia Simeonova; Kiril Simov; Petya Osenova; Preslav Nakov;Publisher: Incoma Ltd., Shoumen, Bulgaria
We propose a morphologically informed model for named entity recognition, which is based on LSTM-CRF architecture and combines word embeddings, Bi-LSTM character embeddings, part-of-speech (POS) tags, and morphological information. While previous work has focused on learning from raw word input, using word and character embeddings only, we show that for morphologically rich languages, such as Bulgarian, access to POS information contributes more to the performance gains than the detailed morphological information. Thus, we show that named entity recognition needs only coarse-grained POS tags, but at the same time it can benefit from simultaneously using some POS information of different granularity. Our evaluation results over a standard dataset show sizable improvements over the state-of-the-art for Bulgarian NER. Comment: named entity recognition; Bulgarian NER; morphology; morpho-syntax
Average popularityAverage popularity In bottom 99%Average influencePopularity: Citation-based measure reflecting the current impact.Average influence In bottom 99%Influence: Citation-based measure reflecting the total impact.add Add to ORCIDPlease grant OpenAIRE to access and update your ORCID works.This Research product is the result of merged Research products in OpenAIRE.
You have already added works in your ORCID record related to the merged Research product. - Publication . Article . 2020Open AccessAuthors:Riccardo Pozzo; Andrea Filippetti; Mario Paolucci; Vania Virgili;Riccardo Pozzo; Andrea Filippetti; Mario Paolucci; Vania Virgili;Publisher: Oxford University Press (OUP)Country: Italy
AbstractThis article introduces the notion of cultural innovation, which requires adapting our approach to co-creation. The argument opens with a first conceptualization of cultural innovation as an additional and autonomous category of the complex processes of co-creation. The dimensions of cultural innovation are contrasted against other forms of innovation. In a second step, the article makes an unprecedented attempt in describing processes and outcomes of cultural innovation, while showing their operationalization in some empirical case studies. In the conclusion, the article considers policy implications resulting from the novel definition of cultural innovation as the outcome of complex processes that involve the reflection of knowledge flows across the social environment within communities of practices while fostering the inclusion of diversity in society. First and foremost, cultural innovation takes a critical stance against inequalities in the distribution of knowledge and builds innovation for improving the welfare of individuals and communities.
Average popularityAverage popularity In bottom 99%Average influencePopularity: Citation-based measure reflecting the current impact.Average influence In bottom 99%Influence: Citation-based measure reflecting the total impact.add Add to ORCIDPlease grant OpenAIRE to access and update your ORCID works.This Research product is the result of merged Research products in OpenAIRE.
You have already added works in your ORCID record related to the merged Research product. - Publication . 2020EnglishAuthors:Kristanti, Tanti; Romary, Laurent;Kristanti, Tanti; Romary, Laurent;Publisher: HAL CCSDCountry: France
International audience; This article presents an overview of approaches and results during our participation in the CLEF HIPE 2020 NERC-COARSE-LIT and EL-ONLY tasks for English and French. For these two tasks, we use two systems: 1) DeLFT, a Deep Learning framework for text processing; 2) entity-fishing, generic named entity recognition and disambiguation service deployed in the technical framework of INRIA.
- Publication . Article . 2020Open Access EnglishAuthors:Luca Foppiano; Laurent Romary;Luca Foppiano; Laurent Romary;Publisher: HAL CCSDCountry: FranceProject: EC | HIRMEOS (731102)
International audience; This paper presents an attempt to provide a generic named-entity recognition and disambiguation module (NERD) called entity-fishing as a stable online service that demonstrates the possible delivery of sustainable technical services within DARIAH, the European digital research infrastructure for the arts and humanities. Deployed as part of the national infrastructure Huma-Num in France, this service provides an efficient state-of-the-art implementation coupled with standardised interfaces allowing an easy deployment on a variety of potential digital humanities contexts. The topics of accessibility and sustainability have been long discussed in the attempt of providing some best practices in the widely fragmented ecosystem of the DARIAH research infrastructure. The history of entity-fishing has been mentioned as an example of good practice: initially developed in the context of the FP9 CENDARI, the project was well received by the user community and continued to be further developed within the H2020 HIRMEOS project where several open access publishers have integrated the service to their collections of published monographs as a means to enhance retrieval and access.entity-fishing implements entity extraction as well as disambiguation against Wikipedia and Wikidata entries. The service is accessible through a REST API which allows easier and seamless integration, language independent and stable convention and a widely used service oriented architecture (SOA) design. Input and output data are carried out over a query data model with a defined structure providing flexibility to support the processing of partially annotated text or the repartition of text over several queries. The interface implements a variety of functionalities, like language recognition, sentence segmentation and modules for accessing and looking up concepts in the knowledge base. The API itself integrates more advanced contextual parametrisation or ranked outputs, allowing for the resilient integration in various possible use cases. The entity-fishing API has been used as a concrete use case3 to draft the experimental stand-off proposal, which has been submitted for integration into the TEI guidelines. The representation is also compliant with the Web Annotation Data Model (WADM).In this paper we aim at describing the functionalities of the service as a reference contribution to the subject of web-based NERD services. In order to cover all aspects, the architecture is structured to provide two complementary viewpoints. First, we discuss the system from the data angle, detailing the workflow from input to output and unpacking each building box in the processing flow. Secondly, with a more academic approach, we provide a transversal schema of the different components taking into account non-functional requirements in order to facilitate the discovery of bottlenecks, hotspots and weaknesses. The attempt here is to give a description of the tool and, at the same time, a technical software engineering analysis which will help the reader to understand our choice for the resources allocated in the infrastructure.Thanks to the work of million of volunteers, Wikipedia has reached today stability and completeness that leave no usable alternatives on the market (considering also the licence aspect). The launch of Wikidata in 2010 have completed the picture with a complementary language independent meta-model which is becoming the scientific reference for many disciplines. After providing an introduction to Wikipedia and Wikidata, we describe the knowledge base: the data organisation, the entity-fishing process to exploit it and the way it is built from nightly dumps using an offline process.We conclude the paper by presenting our solution for the service deployment: how and which the resources where allocated. The service has been in production since Q3 of 2017, and extensively used by the H2020 HIRMEOS partners during the integration with the publishing platforms. We believe we have strived to provide the best performances with the minimum amount of resources. Thanks to the Huma-num infrastructure we still have the possibility to scale up the infrastructure as needed, for example to support an increase of demand or temporary needs to process huge backlog of documents. On the long term, thanks to this sustainable environment, we are planning to keep delivering the service far beyond the end of the H2020 HIRMEOS project.
Average popularityAverage popularity In bottom 99%Average influencePopularity: Citation-based measure reflecting the current impact.Average influence In bottom 99%Influence: Citation-based measure reflecting the total impact.add Add to ORCIDPlease grant OpenAIRE to access and update your ORCID works.This Research product is the result of merged Research products in OpenAIRE.
You have already added works in your ORCID record related to the merged Research product. - Publication . Article . 2021Embargo EnglishAuthors:Marissia Deligiorgi; Maria Maslioukova; Melinos Averkiou; Andreas C. Andreou; Pratheba Selvaraju; Evangelos Kalogerakis; Gustavo Patow; Yiorgos Chrysanthou; George Artopoulos;Marissia Deligiorgi; Maria Maslioukova; Melinos Averkiou; Andreas C. Andreou; Pratheba Selvaraju; Evangelos Kalogerakis; Gustavo Patow; Yiorgos Chrysanthou; George Artopoulos;Publisher: Zenodo
Abstract Contemporary discourse points to the central role that heritage plays in the process of enabling groups of various cultural or ethnic background to strengthen their feeling of belonging and sharing in society. Safeguarding heritage is also valued highly in the priorities of the European Commission. As a result, there have been several long-term initiatives involving the digitisation, annotation and cataloguing of tangible cultural heritage in museums and collections. Specifically, for built heritage, a pressing challenge is that historical monuments such as buildings, temples, churches or city fortification infrastructures are hard to document due to their historic palimpsest; spatial transformations, actions of destruction, reuse of material, or continuous urban development that covers traces and changes the formal integrity and identity of a cultural heritage site. The ability to reason about a monument’s form is crucial for efficient documentation and cataloguing. This paper presents a 3D digitisation workflow through the involvement of reality capture technologies for the annotation and structure analysis of built heritage with the use of 3D Convolutional Neural Networks (3D CNNs) for classification purposes. The presented workflow contributes a new approach to the identification of a building’s architectural components (e.g., arch, dome) and to the study of the stylistic influences (e.g., Gothic, Byzantine) of building parts. In doing so this workflow can assist in tracking a building’s history, identifying its construction period and comparing it to other buildings of the same period. This process can contribute to educational and research activities, as well as facilitate the automated classification of datasets in digital repositories for scholarly research in digital humanities.
Average popularityAverage popularity In bottom 99%Average influencePopularity: Citation-based measure reflecting the current impact.Average influence In bottom 99%Influence: Citation-based measure reflecting the total impact.add Add to ORCIDPlease grant OpenAIRE to access and update your ORCID works.This Research product is the result of merged Research products in OpenAIRE.
You have already added works in your ORCID record related to the merged Research product. - Publication . Article . Other literature type . 2021Open Access EnglishAuthors:S. Münster; K. Fritsche; H. Richards-Rissetto; Fabrizio Ivan Apollonio; B. Aehnlich; V. Schwartze; R. Smolarski;S. Münster; K. Fritsche; H. Richards-Rissetto; Fabrizio Ivan Apollonio; B. Aehnlich; V. Schwartze; R. Smolarski;Country: Italy
Abstract. Digital literacy and technology education has gained much relevance in humanities and heritage related disciplines during the recent decades. Against this background, the purpose of this article is to examine the current state of educational programs in digital cultural heritage and related disciplines primarily in Europe with supplemental information from the US. A further aim is to highlight core topics, challenges, and demands, and to show innovative formats and prospects.
Average popularityAverage popularity In bottom 99%Average influencePopularity: Citation-based measure reflecting the current impact.Average influence In bottom 99%Influence: Citation-based measure reflecting the total impact.add Add to ORCIDPlease grant OpenAIRE to access and update your ORCID works.This Research product is the result of merged Research products in OpenAIRE.
You have already added works in your ORCID record related to the merged Research product. - Publication . Article . 2018Authors:Georgios Artopoulos; Panayiotis Charalambous; Colter Eugene Wehmeier;Georgios Artopoulos; Panayiotis Charalambous; Colter Eugene Wehmeier;Publisher: IGI Global
This article reports on the technical development and testing of the basic components of a virtual environment platform that could be used for the cross-disciplinary study of complex urban realities, such as the historic city of Nicosia, Cyprus - the last divided capital of Europe. This platform captures data of virtual visitors' movements in space, and the article suggests that these data could help better understand the impact of planning scenarios and design interventions in open public spaces that used to be popular among the citizens of the historic city. The article presents how this platform uses interaction and immersion opportunities to engage citizens and stakeholders in the management of public open spaces that are associated with built heritage. Crowd simulation is discussed as a computational technique that when is combined with the presented virtual environment platform, and under the right conditions, would contribute to a digital practice for small-scale urban modelling. However, it is beyond the scope of this technical note to provide a full empirical testing and validation of the presented immersive virtual environment.
Average popularityAverage popularity In bottom 99%Average influencePopularity: Citation-based measure reflecting the current impact.Average influence In bottom 99%Influence: Citation-based measure reflecting the total impact.add Add to ORCIDPlease grant OpenAIRE to access and update your ORCID works.This Research product is the result of merged Research products in OpenAIRE.
You have already added works in your ORCID record related to the merged Research product. - Publication . Article . 2021Open AccessAuthors:John A. Walsh; Peter J. Cobb; Wayne de Fremery; Koraljka Golub; Humphrey Keah; Jeonghyun Kim; Joseph Kiplang'at; Ying-Hsang Liu; Simon Mahony; Sam Gyun Oh; +3 moreJohn A. Walsh; Peter J. Cobb; Wayne de Fremery; Koraljka Golub; Humphrey Keah; Jeonghyun Kim; Joseph Kiplang'at; Ying-Hsang Liu; Simon Mahony; Sam Gyun Oh; Chris Alen Sula; Ted Underwood; Xiaoguang Wang;
doi: 10.1002/asi.24535
Publisher: WileyThe interdisciplinary field known as digital humanities (DH) is represented in various forms in the teaching and research practiced in iSchools. Building on the work of an iSchools organization committee charged with exploring digital humanities curricula, we present findings from a series of related studies exploring aspects of DH teaching, education, and research in iSchools, often in collaboration with other units and disciplines. Through a survey of iSchool programs and an online DH course registry, we investigate the various education models for DH training found in iSchools, followed by a detailed look at DH courses and curricula, explored through analysis of course syllabi and course descriptions. We take a brief look at collaborative disciplines with which iSchools cooperate on DH research projects or in offering DH education. Next, we explore DH careers through an analysis of relevant job advertisements. Finally, we offer some observations about the management and administrative challenges and opportunities related to offering a new iSchool DH program. Our results provide a snapshot of the current state of digital humanities in iSchools which may usefully inform the design and evolution of new DH programs, degrees, and related initiatives.
Average popularityAverage popularity In bottom 99%Average influencePopularity: Citation-based measure reflecting the current impact.Average influence In bottom 99%Influence: Citation-based measure reflecting the total impact.add Add to ORCIDPlease grant OpenAIRE to access and update your ORCID works.This Research product is the result of merged Research products in OpenAIRE.
You have already added works in your ORCID record related to the merged Research product.